About this event
A conference for game designers, UX researchers and interface teams about building better player experiences. Talks explore research and design collaboration in live games, inclusive playtesting, typography, cultural UX and accessibility. Case studies include turning player feedback into EVE Online features and designing interfaces for Marvel Tōkon: Fighting Souls. Optional masterclasses follow the main conference.
When
12-13 October 2026
2 days
Price
See website